We're going with an all-range dps group with two tanks and three healers. We'll see how we go like that and then move to two healers and an extra dps if we think it will work better like that. We might have to look outside the guild for a few extras (e.g. Holy Paladin) because we currently don't have all the classes we need who have the skill/gear that we are looking for.
So far the people we know are keen / we are interested in taking are:
* Dewfase - Tank
* Stackee - Tank
* Rezplzk - DPS
* Veilo - DPS
* Visc - DPS
* Mctotem - DPS
* Snuffington - DPS
* Nardall - DPS
* Cash - Heals
* Victoriaaz - Heals
Twelve was the in the top 3 or 4 guilds to kill Sarth10+3 and we did it the legit way, instead of zerging it like some scrub guilds had to do to get their 10man drakes. This wasn't because we decided we felt like killing it one night and got 10 people together to kill it in a few attempts. It's going to take time for everyone that comes to perfect their roles but it will be really fucking rewarding when we do kill it (we will kill it if people show up and are committed). But yea, basically it is impossible to carry people in this fight even with a perfect raid composition and amazing gear so don't take it personally if we don't need your class/spec or want you. Everyone that comes needs to be willing to keep going even when we aren't going too well and don't even fucking post in this thread if you're not willing to flask for every attempt for the whole attempt and use two potions a fight (mainly DPS).
We're planning on clearing the whole place on heroic first each week as well so you need to come for that so we can get it done as quickly as possible and also get some upgrades which will help us down it sooner as well.
Last edited by Nadds on Jun 4th, 2010, 11:33 pm, edited 6 times in total.